BlackOne
17-09-2007, 11:02 AM
If you're into playing PC games, particularly First Person Shooter games, then this is certainly worth checking out.
It's an awesome game, well the demo anyway. Full version is due for release in about 2 weeks.
The demo can be downloaded here:- Quake Wars Enemy Territory DEMO (http://www.gamearena.com.au/downloads/details.php/enemy-territory-quake-wars-demo)
http://www.pcgame.com.my/images/1137.jpg
As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force – humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware.
Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air.
Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.
With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism.
Battlefields are rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seemingly seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.
It's an awesome game, well the demo anyway. Full version is due for release in about 2 weeks.
The demo can be downloaded here:- Quake Wars Enemy Territory DEMO (http://www.gamearena.com.au/downloads/details.php/enemy-territory-quake-wars-demo)
http://www.pcgame.com.my/images/1137.jpg
As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force – humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware.
Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air.
Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.
With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism.
Battlefields are rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seemingly seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.